weaviate-client
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    Type Alias Multi2VecNvidiaConfig

    The configuration for multi-media vectorization using the NVIDIA module.

    See the documentation for detailed usage.

    type Multi2VecNvidiaConfig = {
        baseURL?: string;
        imageFields?: string[];
        model?: string;
        output_encoding?: string;
        textFields?: string[];
        truncation?: boolean;
        weights?: { imageFields?: number[]; textFields?: number[] };
    }
    Index

    Properties

    baseURL?: string

    The base URL where API requests should go.

    imageFields?: string[]

    The image fields used when vectorizing.

    model?: string

    The model to use. Defaults to None, which uses the server-defined default.

    output_encoding?: string

    Format in which the embeddings are encoded. Defaults to None, so the embeddings are represented as a list of floating-point numbers.

    textFields?: string[]

    The text fields used when vectorizing.

    truncation?: boolean

    Whether to apply truncation.

    weights?: { imageFields?: number[]; textFields?: number[] }

    The weights of the fields used for vectorization.

    Type Declaration

    • OptionalimageFields?: number[]

      The weights of the image fields.

    • OptionaltextFields?: number[]

      The weights of the text fields.